This project is a game for children: in this case my work involved converting the iOS version, programmed in cocos2D-iPhone, to Android using cocos2D-x. This required transforming the entire obj-C a C++ code and adding certain utilities in order to adapt the project to the different android resolutions without difficulty.
This game consists of various puzzles, voice recording and/or distortion, a puppet animation on the home screen and access to a list of YouTube videos managed by an administration panel, with the option to launch YouTube to play these videos.
[app]
store=google;
id=com.fnac.nacnac
store_name=Google Play;
store_url=https://play.google.com/store/apps/details?id=com.fnac.nacnac;
icon=https://lh4.ggpht.com/6QkMm5rKzub4J2FuOpMB4SKN15sDi_6sN0DMbGHU23vA4deFGsQfKHuCNx7vGKyRv1M=w300-rw;
title=NacNac;
company=Fnac;
company_url=https://play.google.com/store/apps/developer?id=Fnac.es;
formatted_price=Free;
[/app]
Characteristics:
- Project type: Game
- Game type: Children game
- Year: 2013
- Language: C++, Java
- Framework: Cocos2d-x
- Libraries: Android apis, rapidjson, SndObj